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DOWNLOAD The Elder Scrolls V: Skyrim – Anniversary Edition V1.6.318.0.8 + All DLCs + CC Mods + Bonus Content  (9.6 GB) NOW FOR PC ↓↓




Gameplay -

The Elder Scrolls V: Skyrim Anniversary Edition is a 2021 remastered version of the 2011 game The Elder Scrolls V: Skyrim, the fifth installment of The Elder Scrolls series. It was released for PC, Xbox One, Xbox Series X/S, PlayStation 4, and PlayStation 5 on November 11, 2021. The Anniversary Edition contains a copy of the Special Edition, as well as the expansions Dawnguard, Hearthfire, and Dragonborn. The Anniversary Edition also includes 74 Creation Club mods, all 48 currently available ones plus 26 new, unreleased ones, adding up to a total of around 500 new gameplay elements for Skyrim.
Unlike Special Edition, the Anniversary Edition is not offered as a free upgrade to any existing players. However, current owners of the Special Edition on all platforms will receive "three free pieces of Creation Club content: Fishing, Survival Mode and even new quests with Saints and Seducers."The Elder Scrolls V: Skyrim is an action role-playing game, playable from either a first or third-person perspective. The player may freely roam over the land of Skyrim—an open world environment consisting of wilderness expanses, dungeons, caves, cities, towns, fortresses, and villages.[1] Players may navigate the game world more quickly by riding horses, paying for a ride from a city's stable or by utilizing a fast-travel system which allows them to warp to previously discovered locations.[2]


Non-player characters (NPCs) populate the world; the player may engage them in conversation, marry predetermined ones, or engage them in lethal or nonlethal combat. As in previous games in the series, killing certain NPCs can make some quests or items unobtainable. Some NPCs cannot be killed because of their significance to the narrative. If witnessed, crimes like murder and theft accrue the player a bounty which is tracked independently in each of Skyrim's nine holds. If the player is detained by a guard, they may eliminate their bounty with gold, serve jail time or resist arrest, triggering combat. It is also possible to bribe or persuade guards if the crime is a minor offense. NPCs frequently offer the player additional side-quests; some have parameters adjusted based on nearby unexplored areas.[3][4] Some NPCs who are befriended or hired by the player may act as companions who will accompany the player and aid them in combat.[5] The player may choose to join factions, organized groups of NPCs—for example, the Dark Brotherhood, a band of assassins.[6] Each of the factions has an associated quest path to progress through. Each city and town in the game world has jobs that the player can engage in, such as farming.








Plot(in brief) -

Prior to the beginning of the game, Imperial soldiers catch the Dragonborn illegally crossing the border into Skyrim and mistake them for a Stormcloak rebel, a crime for which the player receives a death sentence. The execution of the player character by the Imperials in Helgen, a small settlement in Skyrim's south, is interrupted when Alduin starts laying waste to the village. The player manages to escape through the tunnels underneath the keep, and heads to the nearby village of Riverwood, whose inhabitants ask the player to inform the Jarl of Whiterun, a large town to the north, of the dragon attack. After meeting with Jarl Balgruuf, and retrieving a tablet with information about the dragons from a nearby barrow on his behalf, the player kills a dragon which attacks nearby and absorbs its soul. After "shouting", the player is informed that they must be Dragonborn, and is soon summoned by the Greybeard monks. After a long journey and climb up the Throat of the World, the tallest mountain in Tamriel and home of the Greybeards, the Dragonborn is informed by Arngeir of their heritage and role in stopping Alduin, and begins their training.
The Dragonborn is intercepted on one training quest by Delphine, a member of the order of the Blades, who in ancient times had served the Dragonborn. Delphine arranges for the Dragonborn to infiltrate the Thalmor Embassy to gain information; they learn that another member of the Blades, named Esbern, is in hiding in Riften. When Delphine and the Dragonborn find him, he reveals that the ancient Blades had carved a massive engraving in a temple in the Reach, an unstable region in Skyrim's west. This carving, called Alduin's Wall, depicted the dragon's defeat at the hands of the ancient Nords, and Esbern deciphers that those warriors had used a special shout to remove his ability to fly.
The Dragonborn questions Arngeir, who reveals that the shout goes against the creeds of the Greybeards. He directs the Dragonborn to Paarthurnax, who lives on the summit of the Throat, to better conceal his existence. Paarthurnax reveals that although neither he nor anyone else knows the shout, Alduin's defeat through the power of an Elder Scroll had left a gash in time, and theorizes that reading a Scroll would allow the Dragonborn to look through time and learn the shout from those who created it. Having delved into a massive Dwemer city called Blackreach, far below the ground, the Dragonborn retrieves the Scroll and reads it on the Throat, the site of the ancient battle. Alduin arrives and fights with Paarthurnax and the Dragonborn, who has learned the shout and overpowers Alduin, who flees.
The Dragonborn learns from Esbern how to summon a dragon named Odahviing, whom they trap in Whiterun with Jarl Balgruuf's assistance. Odahviing, believing that the Dragonborn is mightier than Alduin, turns on his former leader and reveals that he has gone to recover his strength in Sovngarde, the Nordic afterlife, where he feeds on the souls of the dead. Since the portal to Sovngarde cannot be reached on foot, Odahviing bargains his freedom in exchange for flying the Dragonborn there. Entering Sovngarde, the Dragonborn meets the three heroes who had defeated Alduin originally; with their help, the Dragonborn kills Alduin.


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