HOW TO DOWNLOAD Mass Effect 2 Legendary Edition V2.0.0.48602 WITH ALL DLCS FULLY CRACKED | FREE DOWNLOAD | FULL GAME | HIGHLY COMPRESSED | FITGIRL | GOOGLE DRIVE LINK MASS EFFECT 2 LEGENDARY EDITION PC GAME

 

DOWNLOAD Mass Effect 2 Legendary Edition V2.0.0.48602 + DLC NOW FOR PC(13.1 GB) NO CRACK REQUIRED ↓↓



MINIMUM REQUIREMENTS-

Operating System: Windows 10 (X64)

Processor: Intel Core I5 3570 Or AMD FX-8350

RAM: 8 GB

Video Card: GPU: NVIDIA GTX 760, AMD Radeon 7970 / R9280X GPU RAM: 2 GB Video Memory

DirectX: 11

HDD Space: Up To 38.3 GB

"IF YOU CAN'T RUN THIS GAME ON YOUR WINDOWS 7 OR 8.1 THEN THEIR IS ALREADY A SOLUTION ON MY YOUTUBE CHANNEL BELOW''↓↓


Gameplay -

Mass Effect Legendary Edition bundles Mass Effect, Mass Effect 2, and Mass Effect 3 together in one launcher. Over 40 single-player DLCs from all three games are included. However, Mass Effect 3 Multiplayer and its corresponding DLCs are not included and neither is Pinnacle Station. M-597 Ladon weapon from the Wii U exclusive Mass Effect 3: Special Edition release is also absent.


Visual improvements include enhanced models, shaders, effects, lighting, and depth of field. Performance options can support ultra-high refresh rates on PC, and consoles are given a binary choice for performance vs. quality. All versions support HDR. The Legendary Edition has a photo mode across all three games to fully showcase these improvements.


Commander Shepard's appearance can be customized in a unified character creator for a more cohesive experience, and with all options available across the trilogy. The default female Shepard face that debuted in Mass Effect 3 has been retouched, then backported to the previous two games for consistency. The previous default female face is also available as an option.


The first Mass Effect game in particular features improved controls, cameras, weapon balance, squad AI and cover behavior, in addition to a full worldbuilding pass for better environmental art, visual effects, and lighting. Elevator loading times have been shortened; elevator conversations are still present although a skip button is now provided for convenience.


Morality checks between two arguing squad members in Mass Effect 2 have been relaxed, and it is now easier to persuade both to remain loyal instead of requiring full paragon/renegade bars.


Several bugs left unfixed in the original games are fixed in the Legendary Edition. One of the issues addressed is the black blobs bug affecting AMD processors not using the deprecated 3DNow! instruction sets on Noveria levels.[14] Another is the music cutting off during Samara and Morinth's confrontation in Samara: The Ardat-Yakshi.


Legendary Edition is a completely new install separate from any preexisting trilogy installs.[16] Physical game installers span two discs. All difficulty levels are available from the start, instead of requiring players to finish multiple runs to unlock the Hardcore and Insanity levels. The interactive comics preceding Mass Effect 2 and 3 can be skipped at discretion.












Plot(in brief) -

In 2183, shortly after the events of the first game, the SSV Normandy, while patrolling for geth resistance, is attacked by an unknown vessel, forcing the crew to abandon ship. Shepard pushes Joker into the final escape pod before being blasted into space. After a suit breach, Shepard dies via asphyxiation as their body is pulled into the orbit of a nearby planet.[18] The body is recovered by Cerberus, who begins the "Lazarus Project" with the sole purpose of bringing Shepard back to life. Two years later, Shepard is revived on an operating table and escapes a research station under attack by its own security mechs alongside Jacob Taylor and Miranda Lawson. Shepard is brought to meet the Illusive Man, who reveals that entire populations of human colonies have been disappearing all over the galaxy. Now working with Cerberus, Shepard is sent to investigate a recently attacked colony and encounters Tali and a contingent of quarians searching for their missing colleague. Clues uncovered by Shepard's team suggesting that the Reapers are working by proxy through an insectoid alien race called the Collectors, who have abducted the colonists.[19]


The Illusive Man explains that the Collectors reside beyond the Omega-4 Relay, a place from which no ship has ever returned, and tasks Shepard with assembling a team to stop them. Shepard is also given command of a new starship, the Normandy SR-2, piloted once again by Joker and equipped with an onboard AI named EDI. Shepard recruits Mordin Solus, Garrus Vakarian, Jack, and (optionally) Grunt, before the Illusive Man informs him/her that another human colony is under attack. With the help of Mordin's studies on Collector biology, Shepard defends the colony, but is unable to stop a large portion of the population from being captured. Shepard can then recruit Tali'Zorah, Thane Krios, and Samara (who may be optionally replaced by Morinth), before being sent to explore a supposedly disabled Collector ship. There, Shepard learns that the Collectors were originally Protheans that were turned into slaves of the Reapers. With EDI's help, Shepard also finds out how to bypass the Omega-4 Relay before being ambushed by the Collectors. Although Shepard's squad escapes, their relationship with the Illusive Man is strained due to his prior knowledge of the trap.[19]


Shepard visits a derelict Reaper and acquires an IFF necessary to safely travel through the Omega-4 Relay. Shepard also acquires a disabled geth that, if activated, joins the squad as Legion. While Shepard and the squad leave in a shuttle, the Normandy SR-2 integrates the IFF into her systems. During their absence, the Collectors board the Normandy SR-2. Only Joker avoids capture and, with EDI's help, extracts the Normandy SR-2 to safety. When Shepard's squad returns, the team uses the Omega-4 Relay to reach the Collector base, located in the Galactic Center. The team rescues any surviving crew members and fights their way to the central chamber. Squad members will either survive or perish depending on the upgrades made to the Normandy SR-2, their loyalty to Shepard, and the tasks they are assigned in battle.[19]


In the central chamber, Shepard discovers that the Collectors have been constructing a new Human-Reaper made from the genetic material of the abducted colonists. Shepard destroys the machine powering it and prepares to destroy the Collector base. However, the Illusive Man proposes sterilizing the base instead with a timed radiation pulse so that the Collectors' technology can be used against the Reapers. After deciding the fate of the base, Shepard destroys the awakened Human-Reaper and escapes with the surviving squad members. If no squad members survive, Shepard fails to escape and dies. Back on the Normandy SR-2, after speaking with the Illusive Man one last time, Shepard meets the survivors in the cargo bay. There, Joker gives him/her schematics of a Reaper. The final scene shows the Reapers awakening in dark space and descending upon the galaxy.

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